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	<title>Mobile and Interaction - Pietro Desiato &#187; design</title>
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	<link>http://www.pietrodesiato.com</link>
	<description>Around mobile and interaction design</description>
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		<title>iPad Prototyping with Fireworks and JQuery</title>
		<link>http://www.pietrodesiato.com/2010/06/prototype-for-ipad-with-fireworks-and-jquery/</link>
		<comments>http://www.pietrodesiato.com/2010/06/prototype-for-ipad-with-fireworks-and-jquery/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 17:44:56 +0000</pubDate>
		<dc:creator>piede</dc:creator>
				<category><![CDATA[mobile]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Fireworks]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPrototype]]></category>

		<guid isPermaLink="false">http://www.pietrodesiato.com/?p=341</guid>
		<description><![CDATA[Some time ago I&#8217;ve found a quite useful tool called iPrototype (created by these guys). Basically, it is a combo of Fireworks .lbi and Jquery that lets you create navigable prototypes for iPhone. Since I am a hard-core FW user, I&#8217;ve adapted iPrototype for the iPad.
You can download it here.
]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Ridolfino mobile studio</title>
		<link>http://www.pietrodesiato.com/2009/03/ridolfino-mobile-studio/</link>
		<comments>http://www.pietrodesiato.com/2009/03/ridolfino-mobile-studio/#comments</comments>
		<pubDate>Sat, 28 Mar 2009 17:28:38 +0000</pubDate>
		<dc:creator>piede</dc:creator>
				<category><![CDATA[mobile]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[studio]]></category>

		<guid isPermaLink="false">http://www.pietrodesiato.com/?p=233</guid>
		<description><![CDATA[I am enjoying this Saturday at my friend&#8217;s place in Rome. Talking about mobile and iPhone. We are thinking about a different approach to mobile design and I&#8217;ll be glad to describe it soon.
]]></description>
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		<title>Graveyards, tombs and interaction design: the silent interaction</title>
		<link>http://www.pietrodesiato.com/2006/09/silent-interaction-design/</link>
		<comments>http://www.pietrodesiato.com/2006/09/silent-interaction-design/#comments</comments>
		<pubDate>Wed, 27 Sep 2006 09:06:03 +0000</pubDate>
		<dc:creator>piede</dc:creator>
				<category><![CDATA[Interactions]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[graveyard]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[vision]]></category>

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		<description><![CDATA[I&#8217;ve always been fascinated by graveyards and tombs. Of course, it seems a little strange but I think that interaction is everywhere, even there. Today while on the bus, I was thinking about the dialogue in this kind of places. It&#8217;s a very peculiar interaction but we all know that there is communication between us [...]]]></description>
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